Page 4 - SAMENA Trends - November-December 2019
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EDITORIAL  SAMENA TRENDS









        AR and VR in Smart Cities






        Smart  cities,  while  still  lacking  a  standard   job market.
        definition  within  the  Industry,  are  among  the
        most exciting of ideas driving innovation and   The  ability  to  enter  an  “alternative  reality”
        investment  in  digital  infrastructure,  as  well   offers various advantages in a digitally driven
        as  synergies  among  the  telecom  and  non-  environment.  For  example,  AR  can  be  used
        telecom  sectors.  Objectives  of  smart  cities   to bypass the cumbersome process of filling
        are efficiency in resource utilization, improved   static digital forms, the same objective of data
        citizen services, and an overall betterment in   collection  and  application  processing  can  be
        lifestyle of citizens.                  conducted  through  a  more  interactive  and
                                                pleasant process. Another example of AR/VR/
        In  view  of  the  complexities  of  materializing   MR use could be in tourism, whereby tourists
        a  smart  city  and  given  the  potential  of  ease,   can  be  given  glimpses  into  the  history  or  on
        efficiency, and accuracy that new technologies   what to expect during their travel experiences.
        banking  on  the  modern  fourth  and  fifth-  Or,  still  another  example  could  be  the  use   Bocar A. BA
                                                                                          Chief Executive Officer &
        generation  network  may  offer,  both  public   of VR/AR in schools, to allow students to be   Board Member
        and  private-sector  stakeholders  are  finding   more  engaged  in  learning  by  experiencing   SAMENA Telecommunications
        it necessary to strategize and collaborate on   concepts  that  are  traditionally  taught  only   Council
        leveraging  the  new  immersive  technologies,   in  theory,  and  thus  enabling  schools  to  be
        including  Augmented  Reality  and  Virtual   much  more  engaging.  The  latter  need  is  of
        Reality.  Both  of  these  related  technologies,   particular  importance  to  the  public  schools,
        among  many,  when  combined  with  other   in their ability to revamp education and instill   respect  to  ensuring  privacy  and
        technologies  such  as  IoT,  AI,  and  cloud  can   quality education among students. And all of   ownership,  use,  and  access
        catalyze  a  myriad  of  new  opportunities.  AR   these handful of scenarios of the use of reality   of  collected  data.  There  are
        and VR, while being the front end technologies,   technologies  mentioned  here  are  integral  to   numerous   other   issues   to
        utilizing  sensor  technologies,  IoT,  big  data,   running a successful, sustainable, and citizen-  consider, of course.
        cloud  computing,  etc,  to  create  the  promise   centered smart city.
        of a people-centric environment, hold a lot of                                   In  the  age  of  smart  cities,
        opportunities.  Augmented  reality  can  be  the   Thus  aspirations  toward  building  an  entirely   immersive  digital  experiences
        interface that can facilitate access to benefits   new  realm  of  digital  experiences,  close   will   open   up   a   set   of
        of  a  smart  city,  as  with  AR,  it  is  possible  to   to  those  in  real-life,  awaits  the  world  and   conveniences  and  issues,  and
        interact with the normal environment.   numerous sectors, adjacent to Telecom, such   thus  it  is  important  to  consider
                                                as  financial  services,  healthcare  services,   immediately implementable use-
        While immersive technologies, that is AR, VR,   educational  facilities,  multimedia  content,   cases for immersive technologies
        or MR (mixed reality) still require several more   e-government,  among  others,  can  directly   across all industries and sectors,
        years  to  achieve  maturity,  experimentation   benefit  from  immersive  technologies.  The   while  also  re-thinking  cyber-
        and   use-specific   implementations   are   question,  however,  now  has  emerged:  Who   security  in  new  light.  Just  as
        well  underway.  There  exists  a  wide  range   owns augmented spaces that government and   various organizations from both
        of  possibilities  that  have  been  linked  to   businesses need to work together to regulate?  private-sector and public sectors
        immersive  technologies.  For  example,  AR                                      have  proposed  frameworks  for
        offers  convenience  in  use,  scalability,  new   Additionally, as the AR environment practically   the  responsible  use  of  Artificial
        types  of  content,  new  user  experiences,  and   requires  a  lot  of  data  to  be  collected  and   Intelligence,  similar  approach
        these  benefits  are  important  across  large   recorded about individuals and surroundings,   needs to be exercised for the use
        industries that account for most of the world’s   we  are  faced  with  mounting  challenges  with   of reality technologies.








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